C# Class BattleControllerScript.Enemy, Spare-Change

Inheritance: BattleActor
Show file Open project: ThatsAMorais/Spare-Change

Public Methods

Method Description
Enemy ( GameControllerScript.EnemyDefinition, enemyDef ) : System.Collections
getChangeValue ( ) : float
getExperienceValue ( ) : float
getName ( ) : string

Method Details

Enemy() public method

public Enemy ( GameControllerScript.EnemyDefinition, enemyDef ) : System.Collections
enemyDef GameControllerScript.EnemyDefinition,
return System.Collections

getChangeValue() public method

public getChangeValue ( ) : float
return float

getExperienceValue() public method

public getExperienceValue ( ) : float
return float

getName() public method

public getName ( ) : string
return string