C# Class AttachedItem, planet-survival

Inheritance: MonoBehaviour, IPointerEnterHandler, IPointerExitHandler, IPointerClickHandler, IBeginDragHandler, IDragHandler, IEndDragHandler
Show file Open project: gjrfytn/planet-survival Class Usage Examples

Public Properties

Property Type Description
CurrentSlot Transform
DraggingItem GameObject
DraggingSlot Transform
Duplicate GameObject
Item Item,
LastSlot Transform
StackSize int

Public Methods

Method Description
CreateDuplicate ( GameObject Item ) : void
OnBeginDrag ( PointerEventData data ) : void
OnDrag ( PointerEventData data ) : void
OnEndDrag ( PointerEventData data ) : void
OnPointerClick ( PointerEventData data ) : void
OnPointerEnter ( PointerEventData data ) : void
OnPointerExit ( PointerEventData data ) : void

Private Methods

Method Description
Start ( ) : void

Method Details

CreateDuplicate() public method

public CreateDuplicate ( GameObject Item ) : void
Item GameObject
return void

OnBeginDrag() public method

public OnBeginDrag ( PointerEventData data ) : void
data UnityEngine.EventSystems.PointerEventData
return void

OnDrag() public method

public OnDrag ( PointerEventData data ) : void
data UnityEngine.EventSystems.PointerEventData
return void

OnEndDrag() public method

public OnEndDrag ( PointerEventData data ) : void
data UnityEngine.EventSystems.PointerEventData
return void

OnPointerClick() public method

public OnPointerClick ( PointerEventData data ) : void
data UnityEngine.EventSystems.PointerEventData
return void

OnPointerEnter() public method

public OnPointerEnter ( PointerEventData data ) : void
data UnityEngine.EventSystems.PointerEventData
return void

OnPointerExit() public method

public OnPointerExit ( PointerEventData data ) : void
data UnityEngine.EventSystems.PointerEventData
return void

Property Details

CurrentSlot public property

public Transform CurrentSlot
return Transform

DraggingItem public static property

public static GameObject DraggingItem
return GameObject

DraggingSlot public property

public Transform DraggingSlot
return Transform

Duplicate public property

public GameObject Duplicate
return GameObject

Item public property

public Item, Item
return Item,

LastSlot public property

public Transform LastSlot
return Transform

StackSize public property

public int StackSize
return int