C# Class Altar

Inheritance: MonoBehaviour
Show file Open project: JustInToCoding/Ritual Class Usage Examples

Public Properties

Property Type Description
boss GameObject
bossSpawn UnityEngine.AudioClip
particleBossFX GameObject
particleFX GameObject
sacrificedItems int

Public Methods

Method Description
StartRitual ( ) : void
deleteFX ( GameObject Go ) : IEnumerator
waitToSpawnBoss ( ) : IEnumerator

Private Methods

Method Description
OnCollisionEnter2D ( Collision2D other ) : void
Reset ( ) : void
SpawnBoss ( ) : void
Start ( ) : void
Update ( ) : void

Method Details

StartRitual() public method

public StartRitual ( ) : void
return void

deleteFX() public method

public deleteFX ( GameObject Go ) : IEnumerator
Go GameObject
return IEnumerator

waitToSpawnBoss() public method

public waitToSpawnBoss ( ) : IEnumerator
return IEnumerator

Property Details

boss public property

public GameObject boss
return GameObject

bossSpawn public property

public AudioClip,UnityEngine bossSpawn
return UnityEngine.AudioClip

particleBossFX public property

public GameObject particleBossFX
return GameObject

particleFX public property

public GameObject particleFX
return GameObject

sacrificedItems public static property

public static int sacrificedItems
return int