Name |
Description |
AndroidViewController |
The device-specific base class for a Sparrow project. Note that this class contains device specific functionality, so if you override a function its likely that you will need to define platform specific behaviour using //#ifdefs |
BaseEffect |
BaseEffect simplifies the rendering of colored and/or textured polygons. Configure a base effect by updating its state properties. When you call 'prepareToDraw', it will choose the optimal shader program for the given settings and will activate that program. Alpha and matrix uniforms will be passed to the program automatically, and the texture will be bound. |
Context |
A Context object manages the state information, commands, and resources needed to draw using OpenGL. |
DesktopViewController |
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Program |
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RenderState |
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RenderSupport |
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