C# (CSharp) SmartboyDevelopments.Haxxit.MonoGame Namespace

Nested Namespaces

SmartboyDevelopments.Haxxit.MonoGame.GameStates
SmartboyDevelopments.Haxxit.MonoGame.Maps
SmartboyDevelopments.Haxxit.MonoGame.Programs

Classes

Name Description
AINodeData
BoolWrapper
ChangeStateEventArgs The EventArgs subclass for pushing or changing a state (used with haxxit.engine.state.change and haxxit.engine.state.push).
CommandInfo
CreditsGameState
DrawablePrimitive Class for drawing primitives, taken then modified from http://stackoverflow.com/questions/13893959/how-to-draw-the-border-of-a-square
DrawableRectangle
GlobalAccessors
HaxxitEngine This is the main type for your game
HaxxitEngineRunner The main class.
HaxxitGameState
IntroductionState
MainMenuGameState
MainStoryState
NotifyArgs
PlayerAI
PrimiviteDrawing
PrioritizedCommand
ServerOverworldState
ShopState
StoryTellingGameState