C# (CSharp) Server.Game.Network.Packets Namespace

Classes

Name Description
AttributeKeyValue
ClientChatMessagePacket
ClientHeroCreatePacket
ClientHeroSelectPacket
ClientMovementRequestPacket
ClientUsePowerPacket
ServerAttributesChangedPacket A packet sent to notify clients of a changed attribute on a given entity This packet is sent once per entity that has had attributes changed This packet is sent by the AttributeSyncSystem and should only be sent by it.
ServerChatMessagePacket
ServerFloatingNumberPacket
ServerHeroCreateResponsePacket
ServerHeroSelectResponsePacket
ServerJoinChannelPacket
ServerLoginResponsePacket
ServerMobCreatePacket
ServerMobDestroyPacket
ServerMobMovementPacket