C# (CSharp) HoloToolkit.Unity.SpatialMapping Namespace

Classes

Name Description
SurfacePlane The SurfacePlane class is used by SurfaceMeshesToPlanes to create different types of planes (walls, floors, tables, etc.) based on the Spatial Mapping data returned by the SpatialMappingManager's source. This script should be a component on the SufacePlane prefab, which is used by SurfaceMeshesToPlanes.