C# (CSharp) FlatRedBall.Input Namespace

Classes

Name Description
AnalogButton A button or single-axis input device which can return a range of values like the shoulder triggers.
AnalogStick A two-axis input device which can return a range of values on both axes.
AnalogStickHorizontal
AndroidKeyboardAction
DelegateBased1DInput
DelegateBased2DInput
DelegateBasedPressableInput
DirectionalKeyGroup
InputManager Containing functionality for keyboard, mouse, and joystick input.
InputManager.ControllerConnectionEventArgs
KeyReference
Keyboard
KeyboardButtonMap
Multiple1DInputs
Multiple2DInputs
MultiplePressableInputs An IPressableInput interface which can contain multiple IPressableInputs. This is useful if a particular action can be performed with multiple inputs, such as both the space bar and a game pad's A button being used to make a character jump.
TouchScreen
Xbox360ButtonReference
Xbox360DPadReference
Xbox360GamePad