Name | Description |
---|---|
Ball | |
CameraShakeEffect | |
PhysicsMaterial | |
Rope | |
Shot | Represents a shot in the |
Terrain | Represents the Terrain. |
Terrain.Border | |
Terrain.Edge | |
Terrain.IntVector2 | |
Terrain.TerrainModification | |
Terrain.TerrainShape | |
Terrain.Triangle | |
Water | |
World | World snapshot represents a discrete snapshot of the game world. Thus each snapshot holds the state of Terrain, entities etc for their corresponding GameTime. |