C# Class spaceconquest.MenuManager

显示文件 Open project: cclay/spaceconquest

Public Properties

Property Type Description
batch Microsoft.Xna.Framework.Graphics.SpriteBatch
font Microsoft.Xna.Framework.Graphics.SpriteFont
screen Screen

Public Methods

Method Description
ClickClientConnect ( Object o, EventArgs e ) : void
ClickGameLobby ( Object o, EventArgs e ) : void
ClickGlobalLobby ( Object o, EventArgs e ) : void
ClickHost ( Object o, EventArgs e ) : void
ClickMapSelect ( Object o, EventArgs e ) : void
ClickMusicOptions ( Object o, EventArgs e ) : void
ClickNewGame ( Object o, EventArgs e ) : void
ClickPrevScreen ( Object o, EventArgs e ) : void
ClickTitle ( Object o, EventArgs e ) : void
ForceJoinGame ( Object o, EventArgs e ) : void
Init ( SpriteBatch b, SpriteFont f ) : void

Method Details

ClickClientConnect() public static method

public static ClickClientConnect ( Object o, EventArgs e ) : void
o Object
e System.EventArgs
return void

ClickGameLobby() public static method

public static ClickGameLobby ( Object o, EventArgs e ) : void
o Object
e System.EventArgs
return void

ClickGlobalLobby() public static method

public static ClickGlobalLobby ( Object o, EventArgs e ) : void
o Object
e System.EventArgs
return void

ClickHost() public static method

public static ClickHost ( Object o, EventArgs e ) : void
o Object
e System.EventArgs
return void

ClickMapSelect() public static method

public static ClickMapSelect ( Object o, EventArgs e ) : void
o Object
e System.EventArgs
return void

ClickMusicOptions() public static method

public static ClickMusicOptions ( Object o, EventArgs e ) : void
o Object
e System.EventArgs
return void

ClickNewGame() public static method

public static ClickNewGame ( Object o, EventArgs e ) : void
o Object
e System.EventArgs
return void

ClickPrevScreen() public static method

public static ClickPrevScreen ( Object o, EventArgs e ) : void
o Object
e System.EventArgs
return void

ClickTitle() public static method

public static ClickTitle ( Object o, EventArgs e ) : void
o Object
e System.EventArgs
return void

ForceJoinGame() public static method

public static ForceJoinGame ( Object o, EventArgs e ) : void
o Object
e System.EventArgs
return void

Init() public static method

public static Init ( SpriteBatch b, SpriteFont f ) : void
b Microsoft.Xna.Framework.Graphics.SpriteBatch
f Microsoft.Xna.Framework.Graphics.SpriteFont
return void

Property Details

batch public_oe static_oe property

public static SpriteBatch,Microsoft.Xna.Framework.Graphics batch
return Microsoft.Xna.Framework.Graphics.SpriteBatch

font public_oe static_oe property

public static SpriteFont,Microsoft.Xna.Framework.Graphics font
return Microsoft.Xna.Framework.Graphics.SpriteFont

screen public_oe static_oe property

public static Screen screen
return Screen