Method | Description | |
---|---|---|
CanExecuteTarget ( Obj_AI_Base target ) : bool | ||
OnLoad ( ) : void |
Method | Description | |
---|---|---|
LoadEvents ( ) : void | ||
LoadModules ( ) : void | ||
LoadSpells ( ) : void | ||
OnCombo ( ) : void | ||
OnDraw ( |
||
OnEnemyGapcloser ( DZLib gapcloser ) : void | ||
OnFarm ( ) : void | ||
OnMixed ( ) : void | ||
OnUpdate ( |
||
OnUpdateFunctions ( ) : void | ||
OrbwalkingOnAfterAttack ( AttackableUnit unit, AttackableUnit target1 ) : void |
public static CanExecuteTarget ( Obj_AI_Base target ) : bool | ||
target | Obj_AI_Base | |
return | bool |