Method | Description | |
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Log ( string message, LogType type ) : void | ||
SetURL ( string URL ) : void | ||
StartServer ( ) : void | ||
UI ( string _args ) : System | ||
UpdatePlayerList ( string playerNames ) : void |
Method | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Method | Description | |
---|---|---|
HandleShutDown ( object sender, CancelEventArgs e ) : void | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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LogInternal ( string message ) : void | ||
SetURLInternal ( string URL ) : void | ||
StartUp ( object sender, |
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UpdatePlayerListInternal ( string items ) : void | ||
console_Enter ( object sender, |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |
public Log ( string message, LogType type ) : void | ||
message | string | |
type | LogType | |
return | void |
public UpdatePlayerList ( string playerNames ) : void | ||
playerNames | string | |
return | void |