Property | Type | Description | |
---|---|---|---|
Failed | List |
||
Mines | Vector3I>.ConcurrentDictionary |
Method | Description | |
---|---|---|
GetInstance ( ) : |
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PlayerBlowUpCheck ( |
||
Start ( |
||
Stop ( |
Method | Description | |
---|---|---|
MineField ( ) : System | ||
PlayerMoving ( object sender, |
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PlayerPlacing ( object sender, |
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SetUpGreen ( ) : void | ||
SetUpMiddleWater ( ) : void | ||
SetUpMines ( ) : void | ||
SetUpRed ( ) : void |
public static PlayerBlowUpCheck ( |
||
player | ||
return | bool |
public static Stop ( |
||
player | ||
Won | bool | |
return | void |