Method | Description | |
---|---|---|
Draw ( Microsoft spriteBatch ) : void | ||
Enemy_Boat ( Vector2 position, bool mirrored ) : System | ||
Update ( |
public Enemy_Boat ( Vector2 position, bool mirrored ) : System | ||
position | Vector2 | |
mirrored | bool | |
return | System |
public Update ( |
||
gameTime | ||
return | void |