Method | Description | |
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MouseButtons ( Microsoft.Xna.Framework.Input.MouseState state ) : WinMouseButtons |
Gets the current pressed Mouse Buttons
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WndProc ( |
Method | Description | |
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WndPrc ( |
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WndProcHook ( |
Method | Description | |
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GetXButton ( int wparam ) : WinMouseButtons |
Gets the Mouse XButton deciphered from the wparam argument of a Message
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InvokeChar ( |
Raises the OnChar event. Override this method to add code to handle when a WM_CHAR message is received
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InvokeKeyDown ( |
Raises the KeyDown event. Override this method to add code to handle when a key is pressed
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InvokeKeyUp ( |
Raises the KeyUp event. Override this method to add code to handle when a key is released
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InvokeMouseDown ( |
Raises the MouseDown event. Override this method to add code to handle when a mouse button is pressed
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InvokeMouseMove ( |
Raises the MouseMove event. Override this method to add code to handle when the mouse is moved
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InvokeMouseUp ( |
Raises the MouseUp event. Override this method to add code to handle when a mouse button is released
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InvokeMouseWheel ( |
Raises the MouseWheel event. Override this method to add code to handle when a mouse wheel is turned
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TranslateWParamIntoMouseButtons ( int wParam ) : WinMouseButtons | ||
WmKeyEvent ( |
Reads the supplied message and executes any Keyboard events required.
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WmMouseDown ( |
Reads the supplied message and executes any Mouse Down events required.
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WmMouseMove ( |
Reads the supplied message and executes any Mouse Move events required.
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WmMouseUp ( |
Reads the supplied message and executes any Mouse Up events required.
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WmMouseWheel ( |
Reads the supplied message and executes any Mouse Wheel events required.
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public MouseButtons ( Microsoft.Xna.Framework.Input.MouseState state ) : WinMouseButtons | ||
state | Microsoft.Xna.Framework.Input.MouseState | |
return | WinMouseButtons |
protected WndProcHook ( |
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hWnd | ||
msg | uint | |
wParam | ||
lParam | ||
return |