C# Class XamlForIphone.UIBezierPath

Inheritance: UIElement
显示文件 Open project: Clancey/XamlForIphone

Private Properties

Property Type Description
ArrangeInternal void
setupEvents void

Public Methods

Method Description
AddArc ( System center, System radius, System startAngle, System endAngle, System clockWise ) : void
AddClip ( ) : void
AddCurveToPoint ( System endPoint, System controlPoint1, System controlPoint2 ) : void
AddLineTo ( System point ) : void
AddQuadCurveToPoint ( System endPoint, System controlPoint ) : void
AppendPath ( MonoTouch path ) : void
ApplyTransform ( MonoTouch transform ) : void
ClosePath ( ) : void
ContainsPoint ( System point ) : System.Boolean
Fill ( ) : void
Fill ( MonoTouch blendMode, System alpha ) : void
MoveTo ( System point ) : void
RemoveAllPoints ( ) : void
Stroke ( ) : void
Stroke ( MonoTouch blendMode, System alpha ) : void

Protected Methods

Method Description
CreateHandle ( ) : void

Private Methods

Method Description
ArrangeInternal ( Rect finalRect ) : void
setupEvents ( ) : void

Method Details

AddArc() public method

public AddArc ( System center, System radius, System startAngle, System endAngle, System clockWise ) : void
center System
radius System
startAngle System
endAngle System
clockWise System
return void

AddClip() public method

public AddClip ( ) : void
return void

AddCurveToPoint() public method

public AddCurveToPoint ( System endPoint, System controlPoint1, System controlPoint2 ) : void
endPoint System
controlPoint1 System
controlPoint2 System
return void

AddLineTo() public method

public AddLineTo ( System point ) : void
point System
return void

AddQuadCurveToPoint() public method

public AddQuadCurveToPoint ( System endPoint, System controlPoint ) : void
endPoint System
controlPoint System
return void

AppendPath() public method

public AppendPath ( MonoTouch path ) : void
path MonoTouch
return void

ApplyTransform() public method

public ApplyTransform ( MonoTouch transform ) : void
transform MonoTouch
return void

ClosePath() public method

public ClosePath ( ) : void
return void

ContainsPoint() public method

public ContainsPoint ( System point ) : System.Boolean
point System
return System.Boolean

CreateHandle() protected method

protected CreateHandle ( ) : void
return void

Fill() public method

public Fill ( ) : void
return void

Fill() public method

public Fill ( MonoTouch blendMode, System alpha ) : void
blendMode MonoTouch
alpha System
return void

MoveTo() public method

public MoveTo ( System point ) : void
point System
return void

RemoveAllPoints() public method

public RemoveAllPoints ( ) : void
return void

Stroke() public method

public Stroke ( ) : void
return void

Stroke() public method

public Stroke ( MonoTouch blendMode, System alpha ) : void
blendMode MonoTouch
alpha System
return void