Property | Type | Description | |
---|---|---|---|
ColorFromLerp | System.Color |
Method | Description | |
---|---|---|
Draw ( System.TimeSpan gameTime ) : void |
Draw the starfield mesh
|
Method | Description | |
---|---|---|
DefaultValues ( ) : void | ||
Dispose ( bool disposing ) : void |
Dispose the starfield mesh
|
|
Initialize ( ) : void |
Initialize the starfield mesh
|
Method | Description | |
---|---|---|
ColorFromLerp ( float lerp ) : System.Color |
Get color from a lerp position.
|
protected Dispose ( bool disposing ) : void | ||
disposing | bool | Is disposing |
return | void |
public Draw ( System.TimeSpan gameTime ) : void | ||
gameTime | System.TimeSpan | The current game time |
return | void |