Method | Description | |
---|---|---|
ActiveWaitConditionGameAction ( Func |
Initializes a new instance of the ActiveWaitConditionGameAction class.
|
|
ActiveWaitConditionGameAction ( IGameAction parent, Func |
Initializes a new instance of the ActiveWaitConditionGameAction class.
|
|
Update ( System.TimeSpan gameTime ) : void |
Update the game action
|
Method | Description | |
---|---|---|
PerformRun ( ) : void |
Perform Run actions
|
|
PerformSkip ( ) : bool |
Skip the action
|
public ActiveWaitConditionGameAction ( Func |
||
breakPredicate | Func |
The condition predicate |
scene | Scene | The scene. |
eventCount | int | The event count |
return | System |
public ActiveWaitConditionGameAction ( IGameAction parent, Func |
||
parent | IGameAction | The parent action |
breakPredicate | Func |
The condition predicate |
eventCount | int | The event count |
return | System |
public Update ( System.TimeSpan gameTime ) : void | ||
gameTime | System.TimeSpan | The current game time. |
return | void |