C# Class VoidLib.Utils.BotUtils

显示文件 Open project: andrewmunro/Void

Public Methods

Method Description
AttackUnit ( WowUnit unit, float minDistance = 4f ) : void
CastSpell ( string spell ) : void
Dismount ( ) : void
InteractObject ( WowObject obj, float minDistance = 4f ) : void
InteractUnit ( WowUnit unit, float minDistance = 4f ) : void
IsOnCooldown ( string spell ) : bool
LookAtUnit ( WowUnit unit ) : void
MoveToUnit ( WowUnit unit ) : void
StopMovement ( ) : void
getMobsWithBeef ( ) : List

Method Details

AttackUnit() public static method

public static AttackUnit ( WowUnit unit, float minDistance = 4f ) : void
unit VoidLib.Common.Objects.WowUnit
minDistance float
return void

CastSpell() public static method

public static CastSpell ( string spell ) : void
spell string
return void

Dismount() public static method

public static Dismount ( ) : void
return void

InteractObject() public static method

public static InteractObject ( WowObject obj, float minDistance = 4f ) : void
obj WowObject
minDistance float
return void

InteractUnit() public static method

public static InteractUnit ( WowUnit unit, float minDistance = 4f ) : void
unit VoidLib.Common.Objects.WowUnit
minDistance float
return void

IsOnCooldown() public static method

public static IsOnCooldown ( string spell ) : bool
spell string
return bool

LookAtUnit() public static method

public static LookAtUnit ( WowUnit unit ) : void
unit VoidLib.Common.Objects.WowUnit
return void

MoveToUnit() public static method

public static MoveToUnit ( WowUnit unit ) : void
unit VoidLib.Common.Objects.WowUnit
return void

StopMovement() public static method

public static StopMovement ( ) : void
return void

getMobsWithBeef() public static method

public static getMobsWithBeef ( ) : List
return List