Property | Type | Description | |
---|---|---|---|
behavior | |||
currentStage | int | ||
rotation | Vec3f | ||
transitionDate | double | ||
variant | int |
Method | Description | |
---|---|---|
FruitData ( int variant, double totalDays, |
Method | Description | |
---|---|---|
SetRandomRotation ( IWorldAccessor world, int index, Vec3d vec3d, BlockPos pos ) : void |
public FruitData ( int variant, double totalDays, |
||
variant | int | |
totalDays | double | |
be | ||
rot | Vec3f | |
return | System |
public BEBehaviorFruiting,Vintagestory.GameContent behavior | ||
return |