C# Class VelocityDb.Collection.Spatial.NodeBase

Inheritance: OptimizedPersistable
显示文件 Open project: VelocityDB/VelocityDB Class Usage Examples

Private Properties

Property Type Description
Nearest double
addEntry void
calculateMBR Rectangle
calculateMinimumBoundingRectangle Rectangle
recalculateMBR void
recalculateMBRIfInfluencedBy void
reorganize void

Private Methods

Method Description
Nearest ( System.Point p, VelocityDb.Collection.Spatial.RTree rTree, double furthestDistanceSq, PriorityQueueRTree nearestRectangles ) : double
addEntry ( Rectangle &r ) : void
calculateMBR ( ) : Rectangle
calculateMinimumBoundingRectangle ( ) : Rectangle

Given a node object, calculate the node Minimum Bounding Rectangle from it's entries. Used in consistency checking

recalculateMBR ( ) : void
recalculateMBRIfInfluencedBy ( Rectangle &r ) : void
reorganize ( VelocityDb.Collection.Spatial.RTree rtree ) : void