Property | Type | Description | |
---|---|---|---|
GD | IGenericData | ||
m_foldersrealm | string | ||
m_itemsrealm | string |
Method | Description | |
---|---|---|
DeleteFolders ( string field, string val, bool safe ) : bool | ||
DeleteItems ( string field, string val ) : bool | ||
Dispose ( ) : void | ||
FetchInventoryReply ( OSDArray fetchRequest, UUID agentID, UUID forceOwnerID, UUID libraryOwnerID ) : byte[] | ||
FolderExists ( UUID folderID ) : bool | ||
FolderItemExists ( UUID folderID, UUID itemID ) : bool | ||
GetActiveGestures ( UUID principalID ) : Universe.Framework.Services.ClassHelpers.Inventory.InventoryItemBase[] | ||
GetFolders ( string fields, string vals ) : List |
||
GetItemAssetIDs ( UUID avatarID, string fields, string vals ) : List |
||
GetItemNameByAsset ( UUID assetID ) : string | ||
GetItems ( UUID avatarID, string fields, string vals ) : List |
||
GetLLSDItems ( string fields, string vals ) : OSDArray | ||
GetUserFolderID ( UUID principalID, string folderName ) : List |
Gets a user inventory folder ID.
|
|
HasAssetForUser ( UUID userID, UUID assetID ) : bool | ||
IncrementFolder ( UUID folderID ) : void | ||
IncrementFolderByItem ( UUID itemID ) : void | ||
Initialize ( IGenericData GenericData, IConfigSource source, IRegistryCore simBase, string defaultConnectionString ) : void | ||
ItemExists ( UUID itemID ) : bool | ||
MoveItem ( string id, string newParent ) : bool | ||
StoreFolder ( |
||
StoreItem ( |
||
UpdateAssetIDForItem ( UUID itemID, UUID assetID ) : bool |
Method | Description | |
---|---|---|
ParseInventoryFolders ( Dictionary |
||
ParseInventoryItems ( IDataReader retVal ) : List |
||
ParseLLSDInventoryItems ( IDataReader retVal ) : OSDArray |
public DeleteFolders ( string field, string val, bool safe ) : bool | ||
field | string | |
val | string | |
safe | bool | |
return | bool |
public DeleteItems ( string field, string val ) : bool | ||
field | string | |
val | string | |
return | bool |
public FetchInventoryReply ( OSDArray fetchRequest, UUID agentID, UUID forceOwnerID, UUID libraryOwnerID ) : byte[] | ||
fetchRequest | OSDArray | |
agentID | UUID | |
forceOwnerID | UUID | |
libraryOwnerID | UUID | |
return | byte[] |
public FolderItemExists ( UUID folderID, UUID itemID ) : bool | ||
folderID | UUID | |
itemID | UUID | |
return | bool |
public GetActiveGestures ( UUID principalID ) : Universe.Framework.Services.ClassHelpers.Inventory.InventoryItemBase[] | ||
principalID | UUID | |
return | Universe.Framework.Services.ClassHelpers.Inventory.InventoryItemBase[] |
public GetFolders ( string fields, string vals ) : List |
||
fields | string | |
vals | string | |
return | List |
public GetItemAssetIDs ( UUID avatarID, string fields, string vals ) : List |
||
avatarID | UUID | |
fields | string | |
vals | string | |
return | List |
public GetItemNameByAsset ( UUID assetID ) : string | ||
assetID | UUID | |
return | string |
public GetItems ( UUID avatarID, string fields, string vals ) : List |
||
avatarID | UUID | |
fields | string | |
vals | string | |
return | List |
public GetLLSDItems ( string fields, string vals ) : OSDArray | ||
fields | string | |
vals | string | |
return | OSDArray |
public GetUserFolderID ( UUID principalID, string folderName ) : List |
||
principalID | UUID | Avatar ID |
folderName | string | Folder name. |
return | List |
public HasAssetForUser ( UUID userID, UUID assetID ) : bool | ||
userID | UUID | |
assetID | UUID | |
return | bool |
public IncrementFolder ( UUID folderID ) : void | ||
folderID | UUID | |
return | void |
public IncrementFolderByItem ( UUID itemID ) : void | ||
itemID | UUID | |
return | void |
public Initialize ( IGenericData GenericData, IConfigSource source, IRegistryCore simBase, string defaultConnectionString ) : void | ||
GenericData | IGenericData | |
source | IConfigSource | |
simBase | IRegistryCore | |
defaultConnectionString | string | |
return | void |
public MoveItem ( string id, string newParent ) : bool | ||
id | string | |
newParent | string | |
return | bool |
public StoreFolder ( |
||
folder | ||
return | bool |
public StoreItem ( |
||
item | ||
return | bool |
public UpdateAssetIDForItem ( UUID itemID, UUID assetID ) : bool | ||
itemID | UUID | |
assetID | UUID | |
return | bool |