C# Class Universe.Physics.BulletSPlugin.BulletBody

显示文件 Open project: Virtual-Universe/Virtual-Universe Class Usage Examples

Public Properties

Property Type Description
ID uint
collisionType CollisionType

Public Methods

Method Description
ApplyCollisionMask ( BSScene physicsScene ) : bool
BulletBody ( uint id ) : System.Collections.Generic
Clear ( ) : void
ToString ( ) : string

Method Details

ApplyCollisionMask() public method

public ApplyCollisionMask ( BSScene physicsScene ) : bool
physicsScene BSScene
return bool

BulletBody() public method

public BulletBody ( uint id ) : System.Collections.Generic
id uint
return System.Collections.Generic

Clear() public method

public Clear ( ) : void
return void

ToString() public method

public ToString ( ) : string
return string

Property Details

ID public_oe property

public uint ID
return uint

collisionType public_oe property

public CollisionType collisionType
return CollisionType