Method | Description | |
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TriggerAddToStartupQueue ( string name ) : void | ||
TriggerAtRotTargetEvent ( uint localID, uint handle, Quaternion targetrot, Quaternion currentrot ) : void | ||
TriggerAtTargetEvent ( uint localID, uint handle, System.Vector3 targetpos, System.Vector3 currentpos ) : void | ||
TriggerAvatarEnteringNewParcel ( IScenePresence avatar, ILandObject oldParcel ) : void | ||
TriggerChatSessionRequest ( UUID agentID, OSDMap request ) : string | ||
TriggerClientMovement ( IScenePresence presence ) : void | ||
TriggerControlEvent ( ISceneChildEntity part, UUID scriptUUID, UUID avatarID, uint held, uint _changed ) : void | ||
TriggerEmptyScriptCompileQueue ( int numScriptsFailed, string message ) : void | ||
TriggerEstateToolsSunUpdate ( ulong regionHandle, bool fixedTime, bool useEstateTime, float fixedSunHour ) : void |
Updates the system as to how the position of the sun should be handled.
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TriggerGroupGrab ( UUID groupID, System.Vector3 offset, UUID userID ) : void | ||
TriggerGroupMove ( UUID groupID, System.Vector3 delta ) : bool | ||
TriggerGroupSpin ( UUID groupID, Quaternion rotation ) : bool | ||
TriggerGroupSpinStart ( UUID groupID ) : bool | ||
TriggerIncomingInstantMessage ( |
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TriggerIncomingLandDataFromStorage ( List |
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TriggerLandObjectAdded ( |
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TriggerLandObjectRemoved ( UUID regionID, UUID globalID ) : void | ||
TriggerModuleFinishedStartup ( string name, List |
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TriggerNotAtRotTargetEvent ( uint localID ) : void | ||
TriggerNotAtTargetEvent ( uint localID ) : void | ||
TriggerOarFileLoaded ( System.Guid requestId, string message ) : void | ||
TriggerOarFileSaved ( System.Guid requestId, string message ) : void | ||
TriggerObjectBeingAddedToScene ( ISceneEntity obj ) : void | ||
TriggerObjectBeingRemovedFromScene ( ISceneEntity obj ) : void | ||
TriggerObjectDeGrab ( ISceneChildEntity part, ISceneChildEntity child, IClientAPI remoteClient, |
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TriggerObjectGrab ( ISceneChildEntity part, ISceneChildEntity child, System.Vector3 offsetPos, IClientAPI remoteClient, |
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TriggerObjectGrabbing ( ISceneChildEntity part, ISceneChildEntity child, System.Vector3 offsetPos, IClientAPI remoteClient, |
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TriggerOnAgentFailedToLeave ( IScenePresence presence ) : void | ||
TriggerOnAttach ( uint localID, UUID itemID, UUID avatarID ) : void | ||
TriggerOnChatBroadcast ( Object sender, |
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TriggerOnChatFromClient ( IClientAPI sender, |
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TriggerOnChatFromWorld ( Object sender, |
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TriggerOnClientLogin ( IClientAPI client ) : void | ||
TriggerOnClosingClient ( IClientAPI client ) : void | ||
TriggerOnDeregisterCaps ( UUID agentID, IRegionClientCapsService caps ) : void | ||
TriggerOnFrame ( ) : void | ||
TriggerOnMakeChildAgent ( IScenePresence presence, |
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TriggerOnMakeRootAgent ( IScenePresence presence ) : void | ||
TriggerOnNewClient ( IClientAPI client ) : void | ||
TriggerOnNewPresence ( IScenePresence presence ) : void | ||
TriggerOnPluginConsole ( string args ) : void | ||
TriggerOnRegionDown ( |
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TriggerOnRegionUp ( |
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TriggerOnRegisterCaps ( UUID agentID ) : OSDMap | ||
TriggerOnRemovePresence ( IScenePresence presence ) : void | ||
TriggerOnScriptChangedEvent ( ISceneChildEntity part, uint change ) : void | ||
TriggerOnScriptMovingEndEvent ( ISceneChildEntity part ) : void | ||
TriggerOnScriptMovingStartEvent ( ISceneChildEntity part ) : void | ||
TriggerOnSetAgentLeaving ( IScenePresence presence, |
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TriggerOnUserCachedData ( UUID agentID, Services cache ) : void | ||
TriggerPermissionError ( UUID user, string reason ) : void | ||
TriggerRemoveScript ( uint localID, UUID itemID ) : void | ||
TriggerRequestChangeWaterHeight ( float height ) : void | ||
TriggerRezScripts ( ISceneChildEntity part, |
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TriggerScriptColliding ( ISceneChildEntity part, |
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TriggerScriptCollidingEnd ( ISceneChildEntity part, |
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TriggerScriptCollidingStart ( ISceneChildEntity part, |
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TriggerScriptLandColliding ( ISceneChildEntity part, |
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TriggerScriptLandCollidingEnd ( ISceneChildEntity part, |
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TriggerScriptLandCollidingStart ( ISceneChildEntity part, |
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TriggerSignificantClientMovement ( IScenePresence presence ) : void | ||
TriggerSignificantObjectMovement ( ISceneEntity group ) : void | ||
TriggerStartupComplete ( IScene scene, List |
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TriggerTerrainTick ( ) : void | ||
TriggerValidateBuyLand ( LandBuyArgs args ) : bool |
public TriggerAddToStartupQueue ( string name ) : void | ||
name | string | |
return | void |
public TriggerAtRotTargetEvent ( uint localID, uint handle, Quaternion targetrot, Quaternion currentrot ) : void | ||
localID | uint | |
handle | uint | |
targetrot | Quaternion | |
currentrot | Quaternion | |
return | void |
public TriggerAtTargetEvent ( uint localID, uint handle, System.Vector3 targetpos, System.Vector3 currentpos ) : void | ||
localID | uint | |
handle | uint | |
targetpos | System.Vector3 | |
currentpos | System.Vector3 | |
return | void |
public TriggerAvatarEnteringNewParcel ( IScenePresence avatar, ILandObject oldParcel ) : void | ||
avatar | IScenePresence | |
oldParcel | ILandObject | |
return | void |
public TriggerChatSessionRequest ( UUID agentID, OSDMap request ) : string | ||
agentID | UUID | |
request | OSDMap | |
return | string |
public TriggerClientMovement ( IScenePresence presence ) : void | ||
presence | IScenePresence | |
return | void |
public TriggerControlEvent ( ISceneChildEntity part, UUID scriptUUID, UUID avatarID, uint held, uint _changed ) : void | ||
part | ISceneChildEntity | |
scriptUUID | UUID | |
avatarID | UUID | |
held | uint | |
_changed | uint | |
return | void |
public TriggerEmptyScriptCompileQueue ( int numScriptsFailed, string message ) : void | ||
numScriptsFailed | int | |
message | string | |
return | void |
public TriggerEstateToolsSunUpdate ( ulong regionHandle, bool fixedTime, bool useEstateTime, float fixedSunHour ) : void | ||
regionHandle | ulong | |
fixedTime | bool | True if the Sun Position is fixed |
useEstateTime | bool | True if the Estate Settings should be used instead of region |
fixedSunHour | float | The hour 0.0 <= FixedSunHour <= 24.0 at which the sun is fixed at. Sun Hour 0 is sun-rise, when Day/Night ratio is 1:1 |
return | void |
public TriggerGroupGrab ( UUID groupID, System.Vector3 offset, UUID userID ) : void | ||
groupID | UUID | |
offset | System.Vector3 | |
userID | UUID | |
return | void |
public TriggerGroupMove ( UUID groupID, System.Vector3 delta ) : bool | ||
groupID | UUID | |
delta | System.Vector3 | |
return | bool |
public TriggerGroupSpin ( UUID groupID, Quaternion rotation ) : bool | ||
groupID | UUID | |
rotation | Quaternion | |
return | bool |
public TriggerGroupSpinStart ( UUID groupID ) : bool | ||
groupID | UUID | |
return | bool |
public TriggerIncomingInstantMessage ( |
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message | ||
return | void |
public TriggerIncomingLandDataFromStorage ( List |
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landData | List |
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parcelOffset | System.Vector2 | |
return | void |
public TriggerLandObjectAdded ( |
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newParcel | ||
return | void |
public TriggerLandObjectRemoved ( UUID regionID, UUID globalID ) : void | ||
regionID | UUID | |
globalID | UUID | |
return | void |
public TriggerModuleFinishedStartup ( string name, List |
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name | string | |
data | List |
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return | void |
public TriggerNotAtRotTargetEvent ( uint localID ) : void | ||
localID | uint | |
return | void |
public TriggerNotAtTargetEvent ( uint localID ) : void | ||
localID | uint | |
return | void |
public TriggerOarFileLoaded ( System.Guid requestId, string message ) : void | ||
requestId | System.Guid | |
message | string | |
return | void |
public TriggerOarFileSaved ( System.Guid requestId, string message ) : void | ||
requestId | System.Guid | |
message | string | |
return | void |
public TriggerObjectBeingAddedToScene ( ISceneEntity obj ) : void | ||
obj | ISceneEntity | |
return | void |
public TriggerObjectBeingRemovedFromScene ( ISceneEntity obj ) : void | ||
obj | ISceneEntity | |
return | void |
public TriggerObjectDeGrab ( ISceneChildEntity part, ISceneChildEntity child, IClientAPI remoteClient, |
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part | ISceneChildEntity | |
child | ISceneChildEntity | |
remoteClient | IClientAPI | |
surfaceArgs | ||
return | void |
public TriggerObjectGrab ( ISceneChildEntity part, ISceneChildEntity child, System.Vector3 offsetPos, IClientAPI remoteClient, |
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part | ISceneChildEntity | |
child | ISceneChildEntity | |
offsetPos | System.Vector3 | |
remoteClient | IClientAPI | |
surfaceArgs | ||
return | void |
public TriggerObjectGrabbing ( ISceneChildEntity part, ISceneChildEntity child, System.Vector3 offsetPos, IClientAPI remoteClient, |
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part | ISceneChildEntity | |
child | ISceneChildEntity | |
offsetPos | System.Vector3 | |
remoteClient | IClientAPI | |
surfaceArgs | ||
return | void |
public TriggerOnAgentFailedToLeave ( IScenePresence presence ) : void | ||
presence | IScenePresence | |
return | void |
public TriggerOnAttach ( uint localID, UUID itemID, UUID avatarID ) : void | ||
localID | uint | |
itemID | UUID | |
avatarID | UUID | |
return | void |
public TriggerOnChatBroadcast ( Object sender, |
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sender | Object | |
chat | ||
return | void |
public TriggerOnChatFromClient ( IClientAPI sender, |
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sender | IClientAPI | |
chat | ||
return | void |
public TriggerOnChatFromWorld ( Object sender, |
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sender | Object | |
chat | ||
return | void |
public TriggerOnClientLogin ( IClientAPI client ) : void | ||
client | IClientAPI | |
return | void |
public TriggerOnClosingClient ( IClientAPI client ) : void | ||
client | IClientAPI | |
return | void |
public TriggerOnDeregisterCaps ( UUID agentID, IRegionClientCapsService caps ) : void | ||
agentID | UUID | |
caps | IRegionClientCapsService | |
return | void |
public TriggerOnMakeChildAgent ( IScenePresence presence, |
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presence | IScenePresence | |
destination | ||
return | void |
public TriggerOnMakeRootAgent ( IScenePresence presence ) : void | ||
presence | IScenePresence | |
return | void |
public TriggerOnNewClient ( IClientAPI client ) : void | ||
client | IClientAPI | |
return | void |
public TriggerOnNewPresence ( IScenePresence presence ) : void | ||
presence | IScenePresence | |
return | void |
public TriggerOnPluginConsole ( string args ) : void | ||
args | string | |
return | void |
public TriggerOnRegionDown ( |
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otherRegion | ||
return | void |
public TriggerOnRegionUp ( |
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otherRegion | ||
return | void |
public TriggerOnRegisterCaps ( UUID agentID ) : OSDMap | ||
agentID | UUID | |
return | OSDMap |
public TriggerOnRemovePresence ( IScenePresence presence ) : void | ||
presence | IScenePresence | |
return | void |
public TriggerOnScriptChangedEvent ( ISceneChildEntity part, uint change ) : void | ||
part | ISceneChildEntity | |
change | uint | |
return | void |
public TriggerOnScriptMovingEndEvent ( ISceneChildEntity part ) : void | ||
part | ISceneChildEntity | |
return | void |
public TriggerOnScriptMovingStartEvent ( ISceneChildEntity part ) : void | ||
part | ISceneChildEntity | |
return | void |
public TriggerOnSetAgentLeaving ( IScenePresence presence, |
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presence | IScenePresence | |
destination | ||
return | void |
public TriggerOnUserCachedData ( UUID agentID, Services cache ) : void | ||
agentID | UUID | |
cache | Services | |
return | void |
public TriggerPermissionError ( UUID user, string reason ) : void | ||
user | UUID | |
reason | string | |
return | void |
public TriggerRemoveScript ( uint localID, UUID itemID ) : void | ||
localID | uint | |
itemID | UUID | |
return | void |
public TriggerRequestChangeWaterHeight ( float height ) : void | ||
height | float | |
return | void |
public TriggerRezScripts ( ISceneChildEntity part, |
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part | ISceneChildEntity | |
taskInventoryItem | ||
startParam | int | |
postOnRez | bool | |
stateSource | StateSource | |
rezzedFrom | UUID | |
clearStateSaves | bool | |
return | void |
public TriggerScriptColliding ( ISceneChildEntity part, |
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part | ISceneChildEntity | |
colliders | ||
return | void |
public TriggerScriptCollidingEnd ( ISceneChildEntity part, |
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part | ISceneChildEntity | |
colliders | ||
return | void |
public TriggerScriptCollidingStart ( ISceneChildEntity part, |
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part | ISceneChildEntity | |
colliders | ||
return | void |
public TriggerScriptLandColliding ( ISceneChildEntity part, |
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part | ISceneChildEntity | |
colliders | ||
return | void |
public TriggerScriptLandCollidingEnd ( ISceneChildEntity part, |
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part | ISceneChildEntity | |
colliders | ||
return | void |
public TriggerScriptLandCollidingStart ( ISceneChildEntity part, |
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part | ISceneChildEntity | |
colliders | ||
return | void |
public TriggerSignificantClientMovement ( IScenePresence presence ) : void | ||
presence | IScenePresence | |
return | void |
public TriggerSignificantObjectMovement ( ISceneEntity group ) : void | ||
group | ISceneEntity | |
return | void |
public TriggerStartupComplete ( IScene scene, List |
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scene | IScene | |
StartupData | List |
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return | void |
public TriggerValidateBuyLand ( LandBuyArgs args ) : bool | ||
args | LandBuyArgs | |
return | bool |