Property | Type | Description | |
---|---|---|---|
action | string | ||
damageAreas | MeleeDamage[] |
Method | Description | |
---|---|---|
EndAction ( ) : void |
ExitState
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GetPostUpdateActions ( ) : PostUpdateActions | ||
OnActionDown ( string _action ) : void |
input.onActionDown callabck
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OnActionUp ( string _action ) : void |
input.onActionUp callabck
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OnEnable ( ) : void | ||
PerformAction ( float delta ) : void | ||
Reset ( ) : void |
Disable all areas
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StartAction ( ) : void |
EnterState
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WantsToUpdate ( float delta ) : int |
attackHeld & and previous attack ended TODO REVIEW continous attack ?
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public GetPostUpdateActions ( ) : PostUpdateActions | ||
return | PostUpdateActions |
public OnActionDown ( string _action ) : void | ||
_action | string | |
return | void |