Method |
Description |
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GetRenderSettings ( ) : UnityEngine.Object |
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INTERNAL_get_ambientEquatorColor ( Color &value ) : void |
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INTERNAL_get_ambientGroundColor ( Color &value ) : void |
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INTERNAL_get_ambientLight ( Color &value ) : void |
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INTERNAL_get_ambientProbe ( SphericalHarmonicsL2 &value ) : void |
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INTERNAL_get_ambientSkyColor ( Color &value ) : void |
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INTERNAL_get_fogColor ( Color &value ) : void |
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INTERNAL_set_ambientEquatorColor ( Color &value ) : void |
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INTERNAL_set_ambientGroundColor ( Color &value ) : void |
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INTERNAL_set_ambientLight ( Color &value ) : void |
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INTERNAL_set_ambientProbe ( SphericalHarmonicsL2 &value ) : void |
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INTERNAL_set_ambientSkyColor ( Color &value ) : void |
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INTERNAL_set_fogColor ( Color &value ) : void |
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Reset ( ) : void |
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