C# Class UnityEditor.UVModuleUI.Texts

显示文件 Open project: randomize/VimConfig Class Usage Examples

Public Properties

Property Type Description
animation UnityEngine.GUIContent
cycles UnityEngine.GUIContent
frame UnityEngine.GUIContent
frameOverTime UnityEngine.GUIContent
randomRow UnityEngine.GUIContent
row UnityEngine.GUIContent
tiles UnityEngine.GUIContent
tilesX UnityEngine.GUIContent
tilesY UnityEngine.GUIContent
types string[]

Property Details

animation public_oe property

public GUIContent,UnityEngine animation
return UnityEngine.GUIContent

cycles public_oe property

public GUIContent,UnityEngine cycles
return UnityEngine.GUIContent

frame public_oe property

public GUIContent,UnityEngine frame
return UnityEngine.GUIContent

frameOverTime public_oe property

public GUIContent,UnityEngine frameOverTime
return UnityEngine.GUIContent

randomRow public_oe property

public GUIContent,UnityEngine randomRow
return UnityEngine.GUIContent

row public_oe property

public GUIContent,UnityEngine row
return UnityEngine.GUIContent

tiles public_oe property

public GUIContent,UnityEngine tiles
return UnityEngine.GUIContent

tilesX public_oe property

public GUIContent,UnityEngine tilesX
return UnityEngine.GUIContent

tilesY public_oe property

public GUIContent,UnityEngine tilesY
return UnityEngine.GUIContent

types public_oe property

public string[] types
return string[]