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UnityEditor
UVModuleUI.Texts
C# Class UnityEditor.UVModuleUI.Texts
显示文件
Open project: randomize/VimConfig
Class Usage Examples
Public Properties
Property
Type
Description
animation
UnityEngine.GUIContent
cycles
UnityEngine.GUIContent
frame
UnityEngine.GUIContent
frameOverTime
UnityEngine.GUIContent
randomRow
UnityEngine.GUIContent
row
UnityEngine.GUIContent
tiles
UnityEngine.GUIContent
tilesX
UnityEngine.GUIContent
tilesY
UnityEngine.GUIContent
types
string[]
Property Details
animation
public_oe property
public
GUIContent,UnityEngine
animation
return
UnityEngine.GUIContent
cycles
public_oe property
public
GUIContent,UnityEngine
cycles
return
UnityEngine.GUIContent
frame
public_oe property
public
GUIContent,UnityEngine
frame
return
UnityEngine.GUIContent
frameOverTime
public_oe property
public
GUIContent,UnityEngine
frameOverTime
return
UnityEngine.GUIContent
randomRow
public_oe property
public
GUIContent,UnityEngine
randomRow
return
UnityEngine.GUIContent
row
public_oe property
public
GUIContent,UnityEngine
row
return
UnityEngine.GUIContent
tiles
public_oe property
public
GUIContent,UnityEngine
tiles
return
UnityEngine.GUIContent
tilesX
public_oe property
public
GUIContent,UnityEngine
tilesX
return
UnityEngine.GUIContent
tilesY
public_oe property
public
GUIContent,UnityEngine
tilesY
return
UnityEngine.GUIContent
types
public_oe property
public
string[]
types
return
string[]