C# Class UnityEditor.TrailModuleUI.Texts

显示文件 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Properties

Property Type Description
colorOverLifetime UnityEngine.GUIContent
colorOverTrail UnityEngine.GUIContent
dieWithParticles UnityEngine.GUIContent
inheritParticleColor UnityEngine.GUIContent
lifetime UnityEngine.GUIContent
minVertexDistance UnityEngine.GUIContent
ratio UnityEngine.GUIContent
sizeAffectsLifetime UnityEngine.GUIContent
sizeAffectsWidth UnityEngine.GUIContent
textureMode UnityEngine.GUIContent
textureModeOptions string[]
widthOverTrail UnityEngine.GUIContent
worldSpace UnityEngine.GUIContent

Property Details

colorOverLifetime public_oe property

public GUIContent,UnityEngine colorOverLifetime
return UnityEngine.GUIContent

colorOverTrail public_oe property

public GUIContent,UnityEngine colorOverTrail
return UnityEngine.GUIContent

dieWithParticles public_oe property

public GUIContent,UnityEngine dieWithParticles
return UnityEngine.GUIContent

inheritParticleColor public_oe property

public GUIContent,UnityEngine inheritParticleColor
return UnityEngine.GUIContent

lifetime public_oe property

public GUIContent,UnityEngine lifetime
return UnityEngine.GUIContent

minVertexDistance public_oe property

public GUIContent,UnityEngine minVertexDistance
return UnityEngine.GUIContent

ratio public_oe property

public GUIContent,UnityEngine ratio
return UnityEngine.GUIContent

sizeAffectsLifetime public_oe property

public GUIContent,UnityEngine sizeAffectsLifetime
return UnityEngine.GUIContent

sizeAffectsWidth public_oe property

public GUIContent,UnityEngine sizeAffectsWidth
return UnityEngine.GUIContent

textureMode public_oe property

public GUIContent,UnityEngine textureMode
return UnityEngine.GUIContent

textureModeOptions public_oe property

public string[] textureModeOptions
return string[]

widthOverTrail public_oe property

public GUIContent,UnityEngine widthOverTrail
return UnityEngine.GUIContent

worldSpace public_oe property

public GUIContent,UnityEngine worldSpace
return UnityEngine.GUIContent