Method |
Description |
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CloseWindow ( ) : void |
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ConvertLargeIconToSmallIcon ( Texture2D largeIcon, bool &isLabelIcon ) : Texture2D |
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ConvertSmallIconToLargeIcon ( Texture2D smallIcon, bool labelIcon ) : Texture2D |
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DoButton ( GUIContent content, Texture2D selectedIcon, bool labelIcon ) : void |
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DoTopSection ( bool anySelected ) : void |
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GetTextures ( string baseName, string postFix, int startIndex, int count ) : UnityEngine.GUIContent[] |
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Init ( Object targetObj, Rect activatorRect, bool showLabelIcons ) : void |
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OnDisable ( ) : void |
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OnEnable ( ) : void |
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OnGUI ( ) : void |
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SaveIconChanges ( ) : void |
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SetMonoScriptIconChangedCallback ( MonoScriptIconChangedCallback callback ) : void |
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ShowAtPosition ( Object targetObj, Rect activatorRect, bool showLabelIcons ) : bool |
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