C# Class UnityEditor.IconSelector

Inheritance: EditorWindow
显示文件 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Private Methods

Method Description
CloseWindow ( ) : void
ConvertLargeIconToSmallIcon ( Texture2D largeIcon, bool &isLabelIcon ) : Texture2D
ConvertSmallIconToLargeIcon ( Texture2D smallIcon, bool labelIcon ) : Texture2D
DoButton ( GUIContent content, Texture2D selectedIcon, bool labelIcon ) : void
DoTopSection ( bool anySelected ) : void
GetTextures ( string baseName, string postFix, int startIndex, int count ) : UnityEngine.GUIContent[]
Init ( Object targetObj, Rect activatorRect, bool showLabelIcons ) : void
OnDisable ( ) : void
OnEnable ( ) : void
OnGUI ( ) : void
SaveIconChanges ( ) : void
SetMonoScriptIconChangedCallback ( MonoScriptIconChangedCallback callback ) : void
ShowAtPosition ( Object targetObj, Rect activatorRect, bool showLabelIcons ) : bool