C# Class UnityEditor.EditorPrefs

Stores and accesses Unity editor preferences.

显示文件 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Private Methods

Method Description
DeleteAll ( ) : void
DeleteKey ( string key ) : void
GetBool ( string key ) : bool
GetBool ( string key, [ defaultValue ) : bool
GetFloat ( string key ) : float
GetFloat ( string key, [ defaultValue ) : float
GetInt ( string key ) : int
GetInt ( string key, [ defaultValue ) : int
GetString ( string key ) : string
GetString ( string key, [ defaultValue ) : string
HasKey ( string key ) : bool
SetBool ( string key, bool value ) : void
SetFloat ( string key, float value ) : void
SetInt ( string key, int value ) : void
SetString ( string key, string value ) : void