C# Class UnityEditor.CollisionModuleUI.Texts

显示文件 Open project: randomize/VimConfig Class Usage Examples

Public Properties

Property Type Description
bounce UnityEngine.GUIContent
collidesWith UnityEngine.GUIContent
collisionMessages UnityEngine.GUIContent
createPlane UnityEngine.GUIContent
dampen UnityEngine.GUIContent
lifetimeLoss UnityEngine.GUIContent
minKillSpeed UnityEngine.GUIContent
particleRadius UnityEngine.GUIContent
planes UnityEngine.GUIContent
quality UnityEngine.GUIContent
qualitySettings string[]
scalePlane UnityEngine.GUIContent
visualization UnityEngine.GUIContent
voxelSize UnityEngine.GUIContent

Property Details

bounce public_oe property

public GUIContent,UnityEngine bounce
return UnityEngine.GUIContent

collidesWith public_oe property

public GUIContent,UnityEngine collidesWith
return UnityEngine.GUIContent

collisionMessages public_oe property

public GUIContent,UnityEngine collisionMessages
return UnityEngine.GUIContent

createPlane public_oe property

public GUIContent,UnityEngine createPlane
return UnityEngine.GUIContent

dampen public_oe property

public GUIContent,UnityEngine dampen
return UnityEngine.GUIContent

lifetimeLoss public_oe property

public GUIContent,UnityEngine lifetimeLoss
return UnityEngine.GUIContent

minKillSpeed public_oe property

public GUIContent,UnityEngine minKillSpeed
return UnityEngine.GUIContent

particleRadius public_oe property

public GUIContent,UnityEngine particleRadius
return UnityEngine.GUIContent

planes public_oe property

public GUIContent,UnityEngine planes
return UnityEngine.GUIContent

quality public_oe property

public GUIContent,UnityEngine quality
return UnityEngine.GUIContent

qualitySettings public_oe property

public string[] qualitySettings
return string[]

scalePlane public_oe property

public GUIContent,UnityEngine scalePlane
return UnityEngine.GUIContent

visualization public_oe property

public GUIContent,UnityEngine visualization
return UnityEngine.GUIContent

voxelSize public_oe property

public GUIContent,UnityEngine voxelSize
return UnityEngine.GUIContent