C# Class UnityEditor.iOS.iOSBuildPostprocessor

Inheritance: UnityEditor.Modules.DefaultBuildPostprocessor
显示文件 Open project: CarlosHBC/UnityDecompiled

Public Methods

Method Description
GetPlatformProvider ( BuildTarget target, bool isDevelopmentBuild, string dataDirectory ) : IIl2CppPlatformProvider
LaunchPlayer ( BuildLaunchPlayerArgs args ) : void
PostProcess ( BuildPostProcessArgs args ) : void
SupportsInstallInBuildFolder ( ) : bool
iOSBuildPostprocessor ( PostProcessorSettings settings ) : System

Method Details

GetPlatformProvider() public method

public GetPlatformProvider ( BuildTarget target, bool isDevelopmentBuild, string dataDirectory ) : IIl2CppPlatformProvider
target BuildTarget
isDevelopmentBuild bool
dataDirectory string
return IIl2CppPlatformProvider

LaunchPlayer() public method

public LaunchPlayer ( BuildLaunchPlayerArgs args ) : void
args UnityEditor.Modules.BuildLaunchPlayerArgs
return void

PostProcess() public method

public PostProcess ( BuildPostProcessArgs args ) : void
args UnityEditor.Modules.BuildPostProcessArgs
return void

SupportsInstallInBuildFolder() public method

public SupportsInstallInBuildFolder ( ) : bool
return bool

iOSBuildPostprocessor() public method

public iOSBuildPostprocessor ( PostProcessorSettings settings ) : System
settings PostProcessorSettings
return System