Method | Description | |
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IsAutoProperty ( ) : bool |
Override this and return
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OnGUI ( UnityEditor.Rendering.SerializedDataParameter parameter, GUIContent title ) : bool |
Draws the parameter in the editor. If the input parameter is invalid you should return
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public abstract OnGUI ( UnityEditor.Rendering.SerializedDataParameter parameter, GUIContent title ) : bool | ||
parameter | UnityEditor.Rendering.SerializedDataParameter | The parameter to draw. |
title | GUIContent | The label and tooltip of the parameter. |
return | bool |