C# Class UnityEditor.Graphs.AnimationStateMachine.StateEditor

Inheritance: UnityEditor.Editor
显示文件 Open project: CarlosHBC/UnityDecompiled

Private Properties

Property Type Description
CollectParameters List
Init void
OnHeaderControlsGUI void
OnHeaderIconGUI void
OnHeaderTitleGUI void
OnParametrizedValueGUI void
OnParametrizedValueGUIOverride void

Public Methods

Method Description
HasPreviewGUI ( ) : bool
OnDestroy ( ) : void
OnDisable ( ) : void
OnEnable ( ) : void
OnInspectorGUI ( ) : void
OnInteractivePreviewGUI ( Rect r, GUIStyle background ) : void
OnPreviewSettings ( ) : void

Private Methods

Method Description
CollectParameters ( AnimatorController controller, AnimatorControllerParameterType type ) : List
Init ( ) : void
OnHeaderControlsGUI ( ) : void
OnHeaderIconGUI ( Rect iconRect ) : void
OnHeaderTitleGUI ( Rect titleRect, string header ) : void
OnParametrizedValueGUI ( string name, UnityEditor.SerializedProperty value, UnityEditor.SerializedProperty valueParameter, UnityEditor.SerializedProperty valueParameterActive, AnimatorControllerParameterType parameterType ) : void
OnParametrizedValueGUIOverride ( string name, UnityEditor.SerializedProperty value, UnityEditor.SerializedProperty valueParameter, UnityEditor.SerializedProperty valueParameterActive, AnimatorControllerParameterType parameterType ) : void

Method Details

HasPreviewGUI() public method

public HasPreviewGUI ( ) : bool
return bool

OnDestroy() public method

public OnDestroy ( ) : void
return void

OnDisable() public method

public OnDisable ( ) : void
return void

OnEnable() public method

public OnEnable ( ) : void
return void

OnInspectorGUI() public method

public OnInspectorGUI ( ) : void
return void

OnInteractivePreviewGUI() public method

public OnInteractivePreviewGUI ( Rect r, GUIStyle background ) : void
r UnityEngine.Rect
background UnityEngine.GUIStyle
return void

OnPreviewSettings() public method

public OnPreviewSettings ( ) : void
return void