Property | Type | Description | |
---|---|---|---|
game | Microsoft.Xna.Framework.Game | ||
spriteBatch | |||
texture | Microsoft.Xna.Framework.Graphics.Texture2D |
Property | Type | Description | |
---|---|---|---|
origin | Vector2 | ||
rotation | float | ||
size | Vector2 | ||
source |
Method | Description | |
---|---|---|
Collide ( Image a ) : bool | ||
Draw ( |
||
Initialise ( ) : void | ||
Initialise ( Microsoft.Xna.Framework.Game g ) : void | ||
Initialise ( Vector2 mySize, Vector2 myPosition ) : void | ||
Initialise ( Vector2 mySize, Vector2 myPosition, Microsoft.Xna.Framework.Game g ) : void | ||
LoadGraphicsContent ( |
||
Move ( ) : void | ||
Update ( |
public Draw ( |
||
gameTime | ||
return | void |
public Initialise ( Microsoft.Xna.Framework.Game g ) : void | ||
g | Microsoft.Xna.Framework.Game | |
return | void |
public Initialise ( Vector2 mySize, Vector2 myPosition ) : void | ||
mySize | Vector2 | |
myPosition | Vector2 | |
return | void |
public Initialise ( Vector2 mySize, Vector2 myPosition, Microsoft.Xna.Framework.Game g ) : void | ||
mySize | Vector2 | |
myPosition | Vector2 | |
g | Microsoft.Xna.Framework.Game | |
return | void |
public LoadGraphicsContent ( |
||
spriteBatch | ||
texture | Microsoft.Xna.Framework.Graphics.Texture2D | |
return | void |
public Update ( |
||
gameTime | ||
return | void |
public Game,Microsoft.Xna.Framework game | ||
return | Microsoft.Xna.Framework.Game |
protected Rectangle,Microsoft.Xna.Framework source | ||
return |
public SpriteBatch,Microsoft.Xna.Framework.Graphics spriteBatch | ||
return |