Method | Description | |
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MouseScrollDefinition ( int id, List |
Initializes a new instance of the MouseScrollDefinition class. The position of the text is determined from the bounding box of the key. |
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Render ( |
Renders the key in the specified surface.
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Translate ( int dx, int dy ) : |
Translates the element, moving it the specified distance.
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UnionWith ( List |
Updates the key definition to occupy a region of itself plus the specified other keys.
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Method | Description | |
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UnionWith ( IList |
Updates the key definition to occupy a region of itself plus the specified other keys.
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public MouseScrollDefinition ( int id, List |
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id | int | The identifier of the key. |
boundaries | List |
The boundaries. |
keyCode | int | The keycode. |
text | string | The text of the key. |
return | System |
public Render ( |
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g | The GDI+ surface to render on. | |
scrollCount | int | The number of times the direction has been scrolled within the timeout. |
return | void |
public Translate ( int dx, int dy ) : |
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dx | int | The distance along the x-axis. |
dy | int | The distance along the y-axis. |
return |
public UnionWith ( List |
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keys | List |
The keys to union with. |
return |