Method | Description | |
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Dispose ( ) : void | ||
Initialize ( IHeightMapSource heightMap ) : void | ||
Select ( |
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Terrain ( GraphicsDevice graphicsDevice, |
Method | Description | |
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Dispose ( bool disposing ) : void | ||
InitializeHeightMapTexture ( IHeightMapSource heightMap ) : void |
Initialize a height map texture. The height map texture is created with SurfaceFormat.Single.
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public Initialize ( IHeightMapSource heightMap ) : void | ||
heightMap | IHeightMapSource | |
return | void |
public Terrain ( GraphicsDevice graphicsDevice, |
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graphicsDevice | GraphicsDevice | |
settings | ||
return | System |