C# Class TEditXna.Render.PixelMap

显示文件 Open project: TEdit/Terraria-Map-Editor Class Usage Examples

Public Methods

Method Description
AlphaBlend ( byte a1, byte r1, byte b1, byte g1, byte a2, byte r2, byte b2, byte g2 ) : Microsoft.Xna.Framework.Color
AlphaBlend ( this background, Microsoft.Xna.Framework.Color color ) : Microsoft.Xna.Framework.Color
AlphaBlend ( this background, System color ) : Microsoft.Xna.Framework.Color
GetTileColor ( Tile tile, Microsoft.Xna.Framework.Color background, bool showWall = true, bool showTile = true, bool showLiquid = true, bool showRedWire = true, bool showBlueWire = true, bool showGreenWire = true, bool showYellowWire = true ) : Microsoft.Xna.Framework.Color

Method Details

AlphaBlend() public static method

public static AlphaBlend ( byte a1, byte r1, byte b1, byte g1, byte a2, byte r2, byte b2, byte g2 ) : Microsoft.Xna.Framework.Color
a1 byte
r1 byte
b1 byte
g1 byte
a2 byte
r2 byte
b2 byte
g2 byte
return Microsoft.Xna.Framework.Color

AlphaBlend() public static method

public static AlphaBlend ( this background, Microsoft.Xna.Framework.Color color ) : Microsoft.Xna.Framework.Color
background this
color Microsoft.Xna.Framework.Color
return Microsoft.Xna.Framework.Color

AlphaBlend() public static method

public static AlphaBlend ( this background, System color ) : Microsoft.Xna.Framework.Color
background this
color System
return Microsoft.Xna.Framework.Color

GetTileColor() public static method

public static GetTileColor ( Tile tile, Microsoft.Xna.Framework.Color background, bool showWall = true, bool showTile = true, bool showLiquid = true, bool showRedWire = true, bool showBlueWire = true, bool showGreenWire = true, bool showYellowWire = true ) : Microsoft.Xna.Framework.Color
tile TEditXNA.Terraria.Tile
background Microsoft.Xna.Framework.Color
showWall bool
showTile bool
showLiquid bool
showRedWire bool
showBlueWire bool
showGreenWire bool
showYellowWire bool
return Microsoft.Xna.Framework.Color