Method | Description | |
---|---|---|
Bounds ( this @this ) : Bounds | ||
BoundsFromRectangle ( this @this, |
||
Dot ( this @this, Vector2 &rhs ) : float | ||
Floor ( this vector ) : Vector2 | ||
NextDouble ( this random, double min, double max ) : double | ||
NextFloat ( this random, float min, float max ) : float | ||
Perpendicular ( this vector ) : Vector2 | ||
PerpendicularLeft ( this vector ) : Vector2 | ||
Rotate ( this vector, float radians ) : Vector2 | ||
Round ( this vector ) : Vector2 | ||
Round ( this vector, int decimals ) : Vector2 | ||
Round ( this vector ) : Vector3 | ||
Round ( this vector, int decimals ) : Vector3 |
public static BoundsFromRectangle ( this @this, |
||
@this | this | |
rectangle | ||
return | Bounds |
public static Dot ( this @this, Vector2 &rhs ) : float | ||
@this | this | |
rhs | Vector2 | |
return | float |
public static Floor ( this vector ) : Vector2 | ||
vector | this | |
return | Vector2 |
public static NextDouble ( this random, double min, double max ) : double | ||
random | this | |
min | double | |
max | double | |
return | double |
public static NextFloat ( this random, float min, float max ) : float | ||
random | this | |
min | float | |
max | float | |
return | float |
public static Perpendicular ( this vector ) : Vector2 | ||
vector | this | |
return | Vector2 |
public static PerpendicularLeft ( this vector ) : Vector2 | ||
vector | this | |
return | Vector2 |
public static Rotate ( this vector, float radians ) : Vector2 | ||
vector | this | |
radians | float | |
return | Vector2 |
public static Round ( this vector ) : Vector2 | ||
vector | this | |
return | Vector2 |
public static Round ( this vector, int decimals ) : Vector2 | ||
vector | this | |
decimals | int | |
return | Vector2 |
public static Round ( this vector ) : Vector3 | ||
vector | this | |
return | Vector3 |
public static Round ( this vector, int decimals ) : Vector3 | ||
vector | this | |
decimals | int | |
return | Vector3 |