Method | Description | |
---|---|---|
Bilinear ( BoxUV bounds, System.Point values, PointUV t ) : System.Point | ||
Bilinear ( BoxUV bounds, double values, PointUV t ) : double | ||
Clamp ( double minInput, double maxInput, double value, double minOutput, double maxOutput ) : double | ||
Interpolate ( System.Matrix a, System.Matrix b, double t ) : System.Matrix | ||
Interpolate ( System.Point a, System.Point b, double t ) : System.Point | ||
Interpolate ( Vector a, Vector b, double t ) : Vector | ||
Interpolate ( double a, double b, double t ) : double |
public static Bilinear ( BoxUV bounds, System.Point values, PointUV t ) : System.Point | ||
bounds | BoxUV | |
values | System.Point | |
t | PointUV | |
return | System.Point |
public static Bilinear ( BoxUV bounds, double values, PointUV t ) : double | ||
bounds | BoxUV | |
values | double | |
t | PointUV | |
return | double |
public static Clamp ( double minInput, double maxInput, double value, double minOutput, double maxOutput ) : double | ||
minInput | double | |
maxInput | double | |
value | double | |
minOutput | double | |
maxOutput | double | |
return | double |
public static Interpolate ( System.Matrix a, System.Matrix b, double t ) : System.Matrix | ||
a | System.Matrix | |
b | System.Matrix | |
t | double | |
return | System.Matrix |
public static Interpolate ( System.Point a, System.Point b, double t ) : System.Point | ||
a | System.Point | |
b | System.Point | |
t | double | |
return | System.Point |
public static Interpolate ( Vector a, Vector b, double t ) : Vector | ||
a | Vector | |
b | Vector | |
t | double | |
return | Vector |
public static Interpolate ( double a, double b, double t ) : double | ||
a | double | |
b | double | |
t | double | |
return | double |