Method | Description | |
---|---|---|
Aim ( Vector2 pos ) : Vector2 | ||
Back ( ) : bool | ||
BulletWeight ( ) : float | ||
Direction ( ) : Vector2 | ||
FireRing ( ) : bool | ||
FiringBullet ( ) : bool | ||
FiringEnemy ( ) : bool | ||
Pause ( ) : bool | ||
SwitchBehaviors ( ) : bool | ||
SwitchDamages ( ) : bool | ||
SwitchSeekers ( ) : bool | ||
Update ( ) : void |