Method | Description | |
---|---|---|
Init ( |
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PointGrid ( SharpGL.OpenGL gl, IScientificCamera camera ) : System | ||
SetRadius ( PointRadiusBuffer radius ) : void |
Method | Description | |
---|---|---|
AfterRendering ( SharpGL.OpenGL gl, RenderMode renderMode ) : void | ||
BeforeRendering ( SharpGL.OpenGL gl, RenderMode renderMode ) : void | ||
DisposeUnmanagedResources ( ) : void |
Method | Description | |
---|---|---|
CreateVertexArrayObject ( SharpGL.OpenGL gl, RenderMode renderMode ) : void | ||
IRenderable ( SharpGL.OpenGL gl, RenderMode renderMode ) : void | ||
InitShader ( SharpGL.OpenGL gl, RenderMode renderMode ) : SharpGL.Shaders.ShaderProgram |
protected AfterRendering ( SharpGL.OpenGL gl, RenderMode renderMode ) : void | ||
gl | SharpGL.OpenGL | |
renderMode | RenderMode | |
return | void |
protected BeforeRendering ( SharpGL.OpenGL gl, RenderMode renderMode ) : void | ||
gl | SharpGL.OpenGL | |
renderMode | RenderMode | |
return | void |
protected DisposeUnmanagedResources ( ) : void | ||
return | void |
public Init ( |
||
geometry | ||
return | void |
public PointGrid ( SharpGL.OpenGL gl, IScientificCamera camera ) : System | ||
gl | SharpGL.OpenGL | |
camera | IScientificCamera | |
return | System |
public SetRadius ( PointRadiusBuffer radius ) : void | ||
radius | PointRadiusBuffer | |
return | void |