Property | Type | Description | |
---|---|---|---|
backButton | Microsoft.Xna.Framework.Graphics.Texture2D | ||
backButtonPosition | |||
caseBackground | Microsoft.Xna.Framework.Graphics.Texture2D | ||
closedBackground | Microsoft.Xna.Framework.Graphics.Texture2D | ||
controlBackButtonPosition | |||
controlButton | Microsoft.Xna.Framework.Graphics.Texture2D | ||
controlButtonPosition | |||
controls | Microsoft.Xna.Framework.Graphics.Texture2D | ||
deathBackground | Microsoft.Xna.Framework.Graphics.Texture2D | ||
exitButton | Microsoft.Xna.Framework.Graphics.Texture2D | ||
exitButtonPosition | |||
gameState | string | ||
graphicIcons | List |
||
graphicsButton | Microsoft.Xna.Framework.Graphics.Texture2D | ||
graphicsButtonPosition | |||
isLoading | bool | ||
lastState | string | ||
levelClears | int[] | ||
levelIcons | List |
||
levelRect | List |
||
levelSelectButton | Microsoft.Xna.Framework.Graphics.Texture2D | ||
levelSelectButtonPosition | |||
loadScreen | Microsoft.Xna.Framework.Graphics.Texture2D | ||
loadScreenPos | Vector2 | ||
optionsButton | Microsoft.Xna.Framework.Graphics.Texture2D | ||
optionsButtonPosition | |||
resumeButton | Microsoft.Xna.Framework.Graphics.Texture2D | ||
resumeButtonPosition | |||
rightStartButton | |||
soundsButton | Microsoft.Xna.Framework.Graphics.Texture2D | ||
soundsButtonPosition | |||
startButton | Microsoft.Xna.Framework.Graphics.Texture2D | ||
startButtonPosition | |||
startMenuBackground | Microsoft.Xna.Framework.Graphics.Texture2D | ||
states | List |
Method | Description | |
---|---|---|
CheckGameState ( ) : void | ||
DrawLoad ( |
||
GameStateManager ( int screenWidth, int screenHeight, Microsoft.Xna.Framework.Content.ContentManager content, int curLvl ) : Microsoft.Xna.Framework | ||
MouseClicked ( int x, int y, Game1 game, int ¤tLevel, List |
||
StartGame ( ) : void | ||
saveLevelClears ( ) : void | ||
updateState ( |
public DrawLoad ( |
||
sb | ||
return | void |
public GameStateManager ( int screenWidth, int screenHeight, Microsoft.Xna.Framework.Content.ContentManager content, int curLvl ) : Microsoft.Xna.Framework | ||
screenWidth | int | |
screenHeight | int | |
content | Microsoft.Xna.Framework.Content.ContentManager | |
curLvl | int | |
return | Microsoft.Xna.Framework |
public MouseClicked ( int x, int y, Game1 game, int ¤tLevel, List |
||
x | int | |
y | int | |
game | Game1 | |
currentLevel | int | |
enemies | List |
|
Items | List |
|
projectiles | List |
|
timer | int | |
Content | Microsoft.Xna.Framework.Content.ContentManager | |
player | ||
wepUnl | string | |
songPlaying | bool | |
song | ||
return |
public updateState ( |
||
State | ||
oldState | ||
songPlaying | bool | |
song | ||
return | bool |
public Texture2D,Microsoft.Xna.Framework.Graphics backButton | ||
return | Microsoft.Xna.Framework.Graphics.Texture2D |
public Rectangle,Microsoft.Xna.Framework backButtonPosition | ||
return |
public Texture2D,Microsoft.Xna.Framework.Graphics caseBackground | ||
return | Microsoft.Xna.Framework.Graphics.Texture2D |
public Texture2D,Microsoft.Xna.Framework.Graphics closedBackground | ||
return | Microsoft.Xna.Framework.Graphics.Texture2D |
public Rectangle,Microsoft.Xna.Framework controlBackButtonPosition | ||
return |
public Texture2D,Microsoft.Xna.Framework.Graphics controlButton | ||
return | Microsoft.Xna.Framework.Graphics.Texture2D |
public Rectangle,Microsoft.Xna.Framework controlButtonPosition | ||
return |
public Texture2D,Microsoft.Xna.Framework.Graphics controls | ||
return | Microsoft.Xna.Framework.Graphics.Texture2D |
public Texture2D,Microsoft.Xna.Framework.Graphics deathBackground | ||
return | Microsoft.Xna.Framework.Graphics.Texture2D |
public Texture2D,Microsoft.Xna.Framework.Graphics exitButton | ||
return | Microsoft.Xna.Framework.Graphics.Texture2D |
public Rectangle,Microsoft.Xna.Framework exitButtonPosition | ||
return |
public Texture2D,Microsoft.Xna.Framework.Graphics graphicsButton | ||
return | Microsoft.Xna.Framework.Graphics.Texture2D |
public Rectangle,Microsoft.Xna.Framework graphicsButtonPosition | ||
return |
public Texture2D,Microsoft.Xna.Framework.Graphics levelSelectButton | ||
return | Microsoft.Xna.Framework.Graphics.Texture2D |
public Rectangle,Microsoft.Xna.Framework levelSelectButtonPosition | ||
return |
public Texture2D,Microsoft.Xna.Framework.Graphics loadScreen | ||
return | Microsoft.Xna.Framework.Graphics.Texture2D |
public Texture2D,Microsoft.Xna.Framework.Graphics optionsButton | ||
return | Microsoft.Xna.Framework.Graphics.Texture2D |
public Rectangle,Microsoft.Xna.Framework optionsButtonPosition | ||
return |
public Texture2D,Microsoft.Xna.Framework.Graphics resumeButton | ||
return | Microsoft.Xna.Framework.Graphics.Texture2D |
public Rectangle,Microsoft.Xna.Framework resumeButtonPosition | ||
return |
public Rectangle,Microsoft.Xna.Framework rightStartButton | ||
return |
public Texture2D,Microsoft.Xna.Framework.Graphics soundsButton | ||
return | Microsoft.Xna.Framework.Graphics.Texture2D |
public Rectangle,Microsoft.Xna.Framework soundsButtonPosition | ||
return |
public Texture2D,Microsoft.Xna.Framework.Graphics startButton | ||
return | Microsoft.Xna.Framework.Graphics.Texture2D |
public Rectangle,Microsoft.Xna.Framework startButtonPosition | ||
return |
public Texture2D,Microsoft.Xna.Framework.Graphics startMenuBackground | ||
return | Microsoft.Xna.Framework.Graphics.Texture2D |