Method | Description | |
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MakeRenderDirty ( ) : void |
Signals to the tile that it should be repainted even if it has not changed since the last repaint. Generally should only be used through Window.Invalidate(). |
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MakeStackDirty ( ) : void |
Signals to the tile that it should rebuild it's RegionTile stack. Generally should only be used through Window.Invalidate(). |
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MarkRenderClean ( ) : void |
Signals to the tile that it shall be considered non-dirty until the tile is again updated. Should only be called by the renderer, but maybe there's a case for an end user to call it, I don't know. |
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MarkStackClean ( ) : void |
Signals to the tile that it's stack is now clean.
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Method | Description | |
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DisplayTile ( |
Constructor.
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RebuildRegionTiles ( ) : void |
Rebuilds our cached list of regiontiles that affect this displaytile
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