Method | Description | |
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Bend ( |
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GetHitPos ( ) : |
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GoToHit ( ) : |
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March ( float _fDelta ) : |
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Ray ( ) : System | ||
Ray ( |
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Ray ( |
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Ray ( |
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Ray ( |
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Set ( |
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TurnAboutOrtho ( |
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operator ( ) : Ray |
public Bend ( |
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_Axis | ||
_fBendFactor | float | |
return |
public Ray ( |
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_Pos | ||
_Aim | ||
return | System |
public Ray ( |
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_Pos | ||
_Aim | ||
_fLength | float | |
return | System |
public Ray ( |
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_Pos | ||
_Aim | ||
_fLength | float | |
_fMarchedLength | float | |
return | System |
public TurnAboutOrtho ( |
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_Axis | ||
_fAngle | float | |
return |