C# Class RootMotion.FinalIK.FBIKChain.ChildConstraint

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Public Properties

Property Type Description
pullElasticity float
pushElasticity float

Public Methods

Method Description
ChildConstraint ( Transform bone1, Transform bone2, float pushElasticity = 0f, float pullElasticity = 0f ) : UnityEngine
Initiate ( RootMotion.FinalIK.IKSolverFullBody solver ) : void
OnPreSolve ( ) : void
Solve ( ) : void

Method Details

ChildConstraint() public method

public ChildConstraint ( Transform bone1, Transform bone2, float pushElasticity = 0f, float pullElasticity = 0f ) : UnityEngine
bone1 UnityEngine.Transform
bone2 UnityEngine.Transform
pushElasticity float
pullElasticity float
return UnityEngine

Initiate() public method

public Initiate ( RootMotion.FinalIK.IKSolverFullBody solver ) : void
solver RootMotion.FinalIK.IKSolverFullBody
return void

OnPreSolve() public method

public OnPreSolve ( ) : void
return void

Solve() public method

public Solve ( ) : void
return void

Property Details

pullElasticity public_oe property

The pull elasticity.
public float pullElasticity
return float

pushElasticity public_oe property

The push elasticity.
public float pushElasticity
return float