Method | Description | |
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Begin ( ) : void |
Begin the attack sweep
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End ( ) : void |
End the attack sweep
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Method | Description | |
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CastForHits ( ) : IEnumerator | ||
GetHitObject ( |
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OnDrawGizmosSelected ( ) : void | ||
OnHit ( HitEventArgs args ) : void | ||
ReportHit ( |
Apply the OnHit function to a specified Raycast hit. This should be made project-agnostic at some point, so that AttackCasts can be a tool.
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ReportHits ( |
Send Hits to hit objects, from a Raycast hit array.
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