Method | Description | |
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GetPressedKeys ( ) : ICollection |
Gets the current pressed keys.
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IsDisabledControlJustPressed ( int index, GameControl control ) : bool |
Check if a Rage.GameControl is just pressed while it's disabled
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IsDisabledControlJustReleased ( int index, GameControl control ) : bool |
Check if a Rage.GameControl is just released while it's disabled
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IsDisabledControlPressed ( int index, GameControl control ) : bool |
Check if a Rage.GameControl is pressed while it's disabled
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PlaySound ( string soundFile, string soundSet ) : void | ||
WriteFileFromResources ( |
Save an embedded resource to a temporary file.
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WriteFileFromResources ( |
Save an embedded resource to a concrete path.
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public static GetPressedKeys ( ) : ICollection |
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return | ICollection |
public static IsDisabledControlJustPressed ( int index, GameControl control ) : bool | ||
index | int | |
control | GameControl | |
return | bool |
public static IsDisabledControlJustReleased ( int index, GameControl control ) : bool | ||
index | int | |
control | GameControl | |
return | bool |
public static IsDisabledControlPressed ( int index, GameControl control ) : bool | ||
index | int | |
control | GameControl | |
return | bool |
public static PlaySound ( string soundFile, string soundSet ) : void | ||
soundFile | string | |
soundSet | string | |
return | void |
public static WriteFileFromResources ( |
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yourAssembly | Your executing assembly. | |
fullResourceName | string | Resource name including your solution name. E.G MyMenuMod.banner.png |
return | string |
public static WriteFileFromResources ( |
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yourAssembly | Your executing assembly. | |
fullResourceName | string | Resource name including your solution name. E.G MyMenuMod.banner.png |
savePath | string | Path to where save the file, including the filename. |
return | string |