Method | Description | |
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Draw ( |
Advances the time position and draws the current frame of the animation.
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Pause ( ) : void | ||
PlayAnimation ( |
Begins or continues playback of an animation.
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public Draw ( |
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gameTime | ||
spriteBatch | ||
position | Vector2 | |
spriteEffects | SpriteEffects | |
return | void |
public PlayAnimation ( |
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animation | ||
return | void |