Method | Description | |
---|---|---|
GetAssetPath ( AssetType type ) : string | ||
GetPathInGameFolder ( string path ) : string | ||
GetPathInGameFolder ( string path, bool createIfNotExists ) : string | ||
GetPathInSavesFolder ( string path ) : string | ||
GetPathInSavesFolder ( string path, bool createIfNotExists ) : string |
Method | Description | |
---|---|---|
BaseParkitectPaths ( IParkitect parkitect ) : System |
protected BaseParkitectPaths ( IParkitect parkitect ) : System | ||
parkitect | IParkitect | |
return | System |
public GetAssetPath ( AssetType type ) : string | ||
type | AssetType | |
return | string |
public GetPathInGameFolder ( string path ) : string | ||
path | string | |
return | string |
public GetPathInGameFolder ( string path, bool createIfNotExists ) : string | ||
path | string | |
createIfNotExists | bool | |
return | string |
public GetPathInSavesFolder ( string path ) : string | ||
path | string | |
return | string |
public abstract GetPathInSavesFolder ( string path, bool createIfNotExists ) : string | ||
path | string | |
createIfNotExists | bool | |
return | string |